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Pandemonium is a must in an Archfiend Deck: as well as negating any costs to your Life Points to keep Archfiends in play, when an Archfiend monster is destroyed you can add a Level 4 or lower Archfiend to your hand. You can search and protect Pandemonium with Archfiend General and Pandemonium Watchbear respectively. Falling Down is another staple: if you control an Archfiend, you can clear the field and attack directly.
 
Pandemonium is a must in an Archfiend Deck: as well as negating any costs to your Life Points to keep Archfiends in play, when an Archfiend monster is destroyed you can add a Level 4 or lower Archfiend to your hand. You can search and protect Pandemonium with Archfiend General and Pandemonium Watchbear respectively. Falling Down is another staple: if you control an Archfiend, you can clear the field and attack directly.
   
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=Recommended cards=
 
=Recommended cards=
 
==Monsters==
 
==Monsters==
* Desrook Archfiend X3
 
* Infernalqueen Archfiend X3
 
* Imprisoned Queen Archfiend X2
 
* Terrorking Archfiend X3
 
* Archfiend General X3
 
* Skull Archfiend of Lightning X2
 
* Darkbishop Archfiend X2
 
* Vilepawn Archfiend X2 to create the Pawn Wall (opponent can't attack)
 
* Shadowknight Archfiend
 
* Cyber Archfiend (to draw cards)
 
* Any lvl 4 Tuner Monster
 
* Mist Archfiend X3 (to get Terrorking with Pandemonium's effect)
 
* Summoned Skull (for deck-purists only)
 
* Gorz The Emissary Of Darkness
 
* Dark Armed Dragon
 
   
  +
 
* Shadow knight Archfiend x3
  +
  +
* Archfiend Empress x2
  +
 
* Imprisoned Queen Archfiend x2
  +
 
* Terrorking Archfiend x2
  +
 
* Archfiend General x2
  +
 
* Skull Archfiend of Lightning X1
  +
  +
* Archfiend soldier x3
  +
 
* Mist Archfiend x1
  +
* TUNER
  +
*
 
==Spells==
 
==Spells==
* Pandemonium X2
+
* Pandemonium x3
* veil of darkness
+
* Veil of Darkness x2
* Lightning Vortex
+
* Lightning Vortex x1
* Mystical Space Typhoon
+
* Mystical Space Typhoon x1
* dark world lighting x2
+
* Dark World Lightning x2
  +
* Wave-Motion Cannon x2
* wave motion cannon x2
 
* Solidarity x3
+
* Solidarity x2
* foolish burial
 
   
 
==Traps==
 
==Traps==
* Mirror Force
+
* Mirror Force x2
  +
* Call of the Haunted x3
* Scrap-Iron Scarecrow
 
* Hate Buster x3
+
* Fairy Box x2
* Altar for Tribute x2
+
* Torrential Tribute x1
  +
* Archfiend's Roar x2
   
 
==Extra Deck==
 
==Extra Deck==
* Red Dragon Archfiend X3
+
* Red Dragon Archfiend x3
* Thought Ruler Archfiend X3
+
* Thought Ruler Archfiend x3
* Archfiend Chaos King
+
* Chaos King archfiend x2
  +
* Steelswarm Roach x2
   
   

Latest revision as of 19:05, 22 March 2020

Pandemonium is a must in an Archfiend Deck: as well as negating any costs to your Life Points to keep Archfiends in play, when an Archfiend monster is destroyed you can add a Level 4 or lower Archfiend to your hand. You can search and protect Pandemonium with Archfiend General and Pandemonium Watchbear respectively. Falling Down is another staple: if you control an Archfiend, you can clear the field and attack directly.

Thought Ruler Archfiend and Red Dragon Archfiend are good Synchro Monsters: Thought Ruler can pay Life Points to negate the effect of Spells and Trap that target it and replenish your Life Points when it destroys a monster in battle, while Dragon can destroy all defense position monsters your opponent controls.

Recommended cards

Monsters

  • Shadow knight Archfiend x3
  • Archfiend Empress x2
  • Imprisoned Queen Archfiend x2
  • Terrorking Archfiend x2
  • Archfiend General x2
  • Skull Archfiend of Lightning X1
  • Archfiend soldier x3
  • Mist Archfiend x1
  • TUNER

Spells

  • Pandemonium x3
  • Veil of Darkness x2
  • Lightning Vortex x1
  • Mystical Space Typhoon x1
  • Dark World Lightning x2
  • Wave-Motion Cannon x2
  • Solidarity x2

Traps

  • Mirror Force x2
  • Call of the Haunted x3
  • Fairy Box x2
  • Torrential Tribute x1
  • Archfiend's Roar x2

Extra Deck

  • Red Dragon Archfiend x3
  • Thought Ruler Archfiend x3
  • Chaos King archfiend x2
  • Steelswarm Roach x2


Archfiends are Beatdown decks that don't rely on special summoning, so cards like Vanity's Fiend is a great compliment to fend-off synchros and higher-level monsters.