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Pandemonium is a must in an Archfiend Deck: as well as negating any costs to your Life Points to keep Archfiends in play, when an Archfiend monster is destroyed you can add a Level 4 or lower Archfiend to your hand. You can search and protect Pandemonium with Archfiend General and Pandemonium Watchbear respectively. Falling Down is another staple: if you control an Archfiend, you can clear the field and attack directly.

Thought Ruler Archfiend and Red Dragon Archfiend are good Synchro Monsters: Thought Ruler can pay Life Points to negate the effect of Spells and Trap that target it and replenish your Life Points when it destroys a monster in battle, while Dragon can destroy all defense position monsters your opponent controls.

Recommended cards

Monsters

  • Desrook Archfiend X3
  • Archfiend empress X2
  • Imprisoned Queen Archfiend X2
  • dark monoch x1
  • Terrorking Archfiend X2
  • Archfiend General X2
  • Skull Archfiend of Lightning X1
  • Fabled Ashenveil x1
  • Fabled Lurrie x2
  • sangan
  • Any lvl 4 Tuner fiend Monster
  • Mist Archfiend X1 (to get Terrorking with Pandemonium's effect)
  • snipe hunter x1
  • Stygian Street Patrol x2=
  • Gorz The Emissary Of Darkness x1

Spells

  • Pandemonium X2
  • veil of darkness
  • Lightning Vortex
  • Mystical Space Typhoon
  • dark world lighting x2
  • wave motion cannon x2
  • Solidarity x2

Traps

  • Mirror Force
  • call of the haunted
  • fairy box x2
  • torrentual tribute
  • archfiends roar x2

Extra Deck

  • Red Dragon Archfiend X3
  • Thought Ruler Archfiend X3
  • Archfiend Chaos King


Archfiends are Beatdown decks that don't rely on special summoning, so cards like Vanity's Fiend is a great compliment to fend-off synchros and higher-level monsters.

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