Template:DecksAZ
"Pandemonium" is a must in an Archfiend Deck: as well as negating any costs to your Life Points to keep Archfiends in play, when an Archfiend monster is destroyed you can add a Level 4 or lower Archfiend to your hand. You can search and protect "Pandemonium" with "Archfiend General" and "Pandemonium Watchbear" respectively. "Falling Down" is another staple: if you control an Archfiend, you can clear the field and attack directly.
"Thought Ruler Archfiend" and "Red Dragon Archfiend" are good Synchro Monsters: "Thought Ruler" can pay Life Points to negate the effect of Spells and Trap that target it and replenish your Life Points when it destroys a monster in battle, while "Dragon" can destroy all defense position monsters your opponent controls.
Recommended cards
Monsters
- Desrook ArchfiendX3
- Infernalqueen ArchfiendX3
- Imprisoned Queen ArchfiendX2
- Terrorking ArchfiendX3
- Archfiend GeneralX3
- Skull Archfiend of LightningX2
- Darkbishop ArchfiendX2
- Vilepawn ArchfiendX2 to create the Pawn Wall (opponent can't attack)
- Shadowknight Archfiend
- Cyber Archfiend (to draw cards)
- Any lvl 4 Tuner Monster
- Mist Archfiend x3 (to get Terrorking with Pandemonium's effect)
- Summoned Skull for deck-purists only)
- Gorz The Emissary Of Darkness
- Dark Armed Dragon
Spells
- Pandemonium x3
- Foolish Burial(To get imprisoned Queen Archfiend in to your graveyard as fast as possible)
- Lightning Vortex
- Mystical Space Typhoon
- Falling Down
- Field Barrier(To defend your pandemonium)
- Axe of Despairx3 (actually an Archfiend card)
- Checkmate x3
Traps
- Mirror Force
- Scrap-Iron Scarecrow
- Hate Busterx3
- Altar for Tributex2
Extra Deck
- Red Dragon Archfiend X3
- Thought Ruler Archfiend X3
- Archfiend Chaos King
Archfiends are Beatdown decks that don't rely on special summoning, so cards like Vanity's Fiend is a great compliment to fend-off synchros and higher-level monsters.