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Garlandolf

Now why does that look like imminent doom...oh right.

I had a sudden surge of nostalgia and, well, poof! Ritual Monster Deck! The deck has a general lack of speed, but once Garlandolf is out, the opponent is going to have a hard time. Advices needed on improving speed.

Monsters: 22

Armageddon Knight X3

Djinn Presider of Rituals X3

Djinn Releaser of Rituals X3

Magical Merchant X3

Manju of the Ten Thousand Hands X3

Morphing Jar X1

Ryko, Lightsworn Hunter X3

Garlandolf, King of Destruction X3

Spells: 13

Burial from a Different Dimension X1

Charge of the Light Brigade X1

Heavy Storm X1

Monster Reborn X1

Mystical Space Typhoon X3

Pot of Avarice X1

Preparation of Rites X2

Ritual of Destruction X3

Traps: 5

Call of the Haunted X2

Dark Bribe X3

Extra Deck

Black Rose Dragon x1

Stardust Dragon X1

No.11 Big Eye X1

Wind-Up Zenmaines X2

Leviair the Sea Dragon X2

No.17 Leviath Dragon X1

No.39 Aspiring Emperor Hope X2

CNo.39 Aspiring Emperor Hope Ray X1

The rest can be filled with random Rank 3 or 4 Xyz monsters of your choice.

Side Deck

Seven Tools of the Bandit X3

Dark Grepher X3 (Sub for Armageddon Knight)

Incandescent Ordeal X3

Legendary Flame Lord X3

Reinforcement of the Army X1

Bottomless Trap Hole X2

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