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This deck moves around summoning Red Nova Dragon Obviously.

Main deck 40 cards

Monsters

2x Armageddon Knight

3x Inf. Archfiend

3x Inf. Avenger

3x Inf. Beetle

2x Inf. General

3x Inf. Mirage

3x Inf. Necromancer

1x Plaguespreader Zombie

Spells

1x Foolish burial

1x Inf. Launcher

1x Monster Reborn

2x Mystical Space Typhoon

1x Reinforcement of the Army

3x Wave-Motion Inferno

2x Zero-Max

Traps

2x Inf. Force

3x Inf. Inferno

1x Inf. Reflector

1x Mirror Force

2x Phantom Hand

Extra Deck (you can choose the other 7)

Red Dragon Archfiend

Red Nova Dragon

Inf. Doom Dragon

Void Ogre Dragon

Brionac, Dragon of the Ice Barrier

Mist Wurm

Black Rose dragon

Levair the Sea Dragon



If you have Armageddon,Infernity Inferno and Infernity Necromancer and 2 useless cards or cards you dont need

Normal summon Armageddon Knight and send Inf. Archfiend to grave, and set Inf. Inferno then next turn use Infernity Inferno send to cards from hand (hopefully monsters) then send Infernity Avenger and Infernity Beetle to grave. Then normal summon Necromancer and activate eff (cause You will probably have no cards in your hand) and bring archfiend back activate archfeinds eff bringing Launcher to handactivate eff (2nd one) to bring Beetle and Avenger back. and tune Avenger. Archfiend and Necromancerto bring out Red Dragon Archfiend activate eff of Beetle and 2 lv 2 tuners (Beetles) and Red Dragon Archfiend are on field and only using 3 cards BTW reinforcement of the army can search out armageddon.

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