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Stardust Dragon/Assault Mode with Van'Dalgyon idea

This deck is not bad if you like /Assault Mode monsters like Stardust Dragon. I have done a few duel chats and won like 9 or 10 times against Thunder OTK (I think), Dragons, Warriors, sometimes Lightsworns, and Yubel. I forgot the rest of the decks I faced, but, hey, this deck is not very bad. Give it try. And it's creative with Van'Dalgyon and the Hero's Rule 2 along with Divine Wrath to stop the powerful D.D. Crow. I would run Solemn Judgment with Van'Dalgyon, but the only problem is Solemn Judgment does not negate Monster Effects and I would only get its Spell or Trap effect when it is Special Summoned, not the Monster effect. I need to test this deck in a real duel to see what happens.


Hey its nitro. Try adding a triky spell 4, also maybee a red dragon archefeind assult mode

Hey, Nitro, UltraMatt here (StardustKing). I had a Red Dragon Archfiend/Assault Mode but I traded it. And Tricky Spell 4 will not help at all. I used to run 3 /Assault Mode monsters but I think 2 is enough to handle than 3.

Hey its ace776 (nitro) kk i get where your coming from on the assult, but you could use triky tokens instead of the tricky itself for synchro summining, then you can still atk with the tricky, or even better, use that one to synchro too.

Hey, Nitro, UltraMatt again. I see what your tryin' to say but I'd have to use Double Summon to get out like 2 Lv. 3 Tuners and that won't be easy and I must send Tricky to the grave for Tricky Spell 4's effect. So basically, not a good idea in a deck like this.

20 Monsters:

2x Stardust Dragon/Assault Mode (Negate almost anything) (Also my most favorite monster other than Blue-Eyes White Dragon, Red-Eyes Black Dragon, Thought Ruler Archfiend, Brionac, Blackwing Armor Master, Dark Simorgh, Stardust Dragon, Dark Armed Dragon even though I don't have one yet, and Slifer the Sky Dragon.)

3x Assault Beast (Get AMA faster than 2)

1x Gorz The Emissary Of Darkness (Stop OTK's)

2x Van'Dalgyon The Dark Dragon Lord (Kind of like Infernity Destroyer, Dark Armed Dragon, or Spear Cretin when Special Summoned. Just depends what I negate with my counter traps.)

2x The Tricky (I want to bring out Stardust Dragon as fast as I can. So I use this guy.)

1x Cyber Dragon (In case I don't draw The Tricky)

1x Level Warrior (Just a good warrior. When Special Summoned, becomes Lv. 4 if I don't control a monster but my opponent does.)

3x Junk Synchron (To also Synchro not just Stardust but Junk Destroyer or Junk Archer.)

1x Blackwing - Gale the Whirlwind (To halve my opponents best monster out or Synchro Blackwing Armor Master.)

1x XX-Saber Fulhelmknight (Can negate an attack once while on the field)

1x Summoner Monk (To get Flamvell Magician instead of Rose, Warrior of Revenge)

1x Flamvell Magician (Can't get Bottomlessed)

1x Morphing Jar (Just to get a new hand)

12 Spells:

1x Allure of Darkness (Like a negative Pot of Greed)

2x Hand Destruction (Just to send SD/AM to the grave if I draw it) (Remember, you never want SD/AM in your hand at all. That goes for any other /Assault Mode monster)

2x Instant Fusion (I would run 3, but I would have to take out one of my Lv. 8 Synchros and add like Flame Ghost or another E-Hero Mariner)

1x Reinforcement of the Army (Grab Junk Synchron, Fulhelmknight, or Level Warrior)

1x Giant Trunade (Staple)

1x Mystical Space Typhoon (Staple. Every duelist knows what this card does.)

1x Heavy Storm (Staple. We know what it does.)

1x Brain Control (A good example of this staple card is that if my opponent has a Stardust Dragon on their field, I can take it and use it for AMA and my /Assault Mode without the use of a Synchro Summon. I did this once in a duel chat.)

2x Pot of Avarice (Put SD/AM back in the deck in case I never used AMA yet)

9 Traps:

2x Assault Mode Activate (Main trap of the deck)

3x Reckless Greed (Just more draw power.)

1x Call of the Haunted (Revive any monster that I choose from my grave like a Stardust or a Tuner)

2x Hero's Rule 2 (Stop D.D. Crow or anything else that targets anyones grave)

1x Divine Wrath (Says NO to Honest or Judgment Dragon)

15 Extra Deck:

Fusions: 3

1x Darkfire Dragon (Lv. 4)

1x Reaper on the Nightmare (Lv. 5)

1x Elemental Hero Mariner (Lv. 5)

Synchros: 12

(I don't have a Magical Android yet, but when I do find one, I might take out Goyo Guardian 'cause I hardly hit 6 and I don't use him very much. I use Brionac more just to try and end the duel real fast like I did in a duel chat.)

Lv. 6

1x Brionac, Dragon of the Ice Barrier (Just to rid their field best I can)

1x Goyo Guardian (Thinkin' about takin' him out)

Lv. 7

1x Black Rose Dragon (If I have Stardust Assault out, I can Synchro this dragon to destroy everything and if Stardust Assault is destroyed, I can revive my Synchro counterpart. Usually, you'll want to do this if you'll win like a Power Bond tactic in Cyber Dragon decks.)

1x Blackwing Armor Master (Just to weaken my opponents best monsters with a Wedge Counter and to trick 'em to thinkin' I'm foolish for attackin' that is if they don't know what it does)

1x Junk Archer (To remove any monster my opponent controls like Evil Hero Dark Gaia, Montage Dragon or any powerful monster.)

Lv. 8 (I put these guys by highest to lowest ATK power)

1x Red Dragon Archfiend (Destroy like Rocks, Spirit Reaper or Marshmallon)

1x Colossal Fighter (Take down anything stronger than my /Assault Mode. Just depends how many warriors my opponent and I have in our graves)

1x Thought Ruler Archfiend (To gain some lifepoints. NEVER use against monsters with ? in their Atk power like Fortune Ladies or monsters with 0 Atk power)

1x Junk Destroyer (Just to destroy any backdoors or monsters to attack)

3x Stardust Dragon (The main SYNCHRO of the deck)

Side Deck:

1x Magical Mallet (Send any cards I don't need back to the deck)

1x Mind Control (Synchro quick as I can)

1x Dark Bribe (Mayber stop Infernities if I can. I have another Dark Bribe)

1x Mirror Force (Just destroy any attacking monsters)

1x Rainbow Life (I don't have a Black-Winged Dragon yet.)

1x Solemn Judgment (Says NO to a lot of things. Not everything)

2x Threatening Roar (Stall for time)

(That's all I got so far for the side deck. I will keep thinking of ideas)

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