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Revised Red-Eyes vs

Revised Red-Eyes vs. Mermails

The Red-Eyes Ascent build has been updated here: http://thewrittenblit.com/2013/07/05/yu-gi-oh-deck-strategy-3-red-eyes-revised/

Red-Eyes Black Dragon

Red-Eyes Black Dragon, from http://shinobi-gambu.deviantart.com/art/YGO-Red-Eyes-Black-Dragon-279038279

The Red-Eyes Black Dragon’s Fiery Ascent is an independently-constructed Red-Eyes counterpart to the newest Blue-Eyes White Dragon structure deck.[1]

About Red-Eyes B. Dragon

On March 8, 2002, Konami released Legend of the Blue-Eyes White Dragon, a booster pack that, in turn, introduced the Yu-Gi-Oh! Trading Card Game to the world. Among the 103 cards in the set that laid the foundation of the meta-game as we know it, Blue-Eyes White Dragon and Dark Magician—the symbols of Seto Kaiba and Yugi Muto, respectively—received great attention by the earliest real-world duelists.

Over the next eleven years, the Yu-Gi-Oh! universe ballooned from an original number of 103 to the modern total of 6133 cards. As the modern ban-list took shape, hundreds of archetypes and play styles emerged, dominated, and died. Support cards were introduced for many of the TV show’s iconic cards, including Kaiba’s Blue-Eyes White Dragon and Yugi’s Dark Magician.

While the Blue-Eyes White Dragon, a Level 8 Light monster with impressive 3000 ATK and 2500 DEF, accumulated access to powerful and exclusive game-changing support like Blue-Eyed Maiden, Trade-In, and White Stone of Legend; the Dark Magician, a Level 7 Dark monster with 2500 ATK and 2100 DEF, received valuable assistance from exclusive cards like Dark Magic Curtain, Dark Magic Attack, and Sage’s Stone. All of these cards (though Blue-Eyes and its support more so) are viable for the modern competitive format.

Lying in the shadows of the original Yu-Gi-Oh! trading card set is the Red-Eyes Black Dragon, a Level 7 Dark monster with 2400 ATK and 2000 DEF. While Red-Eyes accumulated minor direct support over the past eleven years, the Black Dragon of Potential (and of Yugi’s sidekick, Joey Wheeler) received crucial indirect support from the latest booster sets (Lord of the Tachyon Galaxy, Judgment of the Light, and Shadow Specters).

Deck List

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Key Main Deck Cards

2 Compulsory Evacuation Device – A trap card that returns a monster from the field to the hand (or Extra Deck). Works wonders against noncooperative Synchro monsters like Stardust Dragon and persistent XYZ monsters like Wind-Up Zenmaines and Mecha Phantom Beast Dracossack.

3 Dragon’s Mausoleum—A double-Foolish Burial for dragons. Makes for instant Red-Eyes Black Dragon summons when combined with Red-Eyes Wyvern.

2 Eclipse Wyvern—Used to isolate Red-Eyes Darkness Metal Dragon from the deck so you can add it to the hand once this card is banished from the graveyard. Synergizes extremely well with Tempest, Dragon Ruler of Storms.

2 Effect Veiler – A level 1 LIGHT tuner that can be sent from the hand to the graveyard during the opponent’s main phase to negate an opposing monster’s effect until the end phase. An Effect Veiler in the hand catches opponents off-guard by making enemy effect monsters useless for a turn. It can also be used as synchro material in a pinch. A necessary tool for stopping opposing Big Eyes and Dracossacks.

2 Lightning, Dragon Ruler of Drafts—Use this card to bring out Tempest, Dragon Ruler of Storms. Works really well with Eclipse Wyvern and Red-Eyes Wyvern.

2 Maxx “C” – Supplements Effect Veiler against special-summon-heavy decks like Karakuris and Six Samurais. Discourages special summoning in Dragon Ruler match-ups. Maxx “C” also enhances the draw power of this deck.

1 Red-Eyes Darkness Metal Dragon—A Monster Reborn for Dragons that can be revived with Red-Eyes Wyvern. Checkmate.

3 Red-Eyes Wyvern—The graveyard’s Monster Reborn for Red-Eyes cards that is also Rank 4 XYZ material, a Wind monster that can be used to summon Lightning Chidori, and an 1800-ATK beatstick. Yes, please.

3 Tempest, Dragon Ruler of Storms—Has four different effects that make this deck playable. It’s also a Level 7 monster that can be used to XYZ summon Number 11: Big Eye or Mecha Phantom Beast Dracossack.

Side Deck Tech

2 Eradicator Epidemic Virus—Tribute 1 Dark monster with 2500 or more attack to destroy all enemy Spell/Trap cards. Affects the opponent’s field and hand for 3 turns. When coupled with Big Eye or Red-Eyes Darkness Metal Dragon, EEV is unstoppable. The best card in the extra deck, it shuts down Prophecy and other spell/trap-heavy decks.

2 Light-Imprisoning Mirrors – Stops enemy LIGHT-based decks, like Bujins, Agents, and most importantly, the Herald of Perfection.

1 Mistake – A trap that will be released in the OCG that stops the adding of cards from the deck to the hand. Supplements Droll & Lock Bird and Thunder King Rai-Oh and best used against Prophecy and Dragon Rulers.

Extra Deck-splanations

1 Black Rose Dragon—a free field wipe and a level 7 monster that can be used as XYZ material for Big Eye and Dracossack.

2 Daigusto Emeral—Use this card to special summon Red-Eyes Black Dragon from the graveyard. Enough said.

2 Lavalval Chain—Use this card to send Red-Eyes Black Dragon, Red-Eyes Wyvern, Eclipse Wyvern, or Tempest from the deck to the graveyard. Enough said.

1 Lightning Chidori—Use this card when you have both Debris Dragon and Red-Eyes Wyvern on the field. Can turn the game around when you don’t have Compulsory Evacuation Device.

1 Mecha Phantom Beast Dracossack—An impenetrable wall with token support. Can be used to destroy enemy cards on the field in a pinch. A Wind monster, it can be used to summon Tempest, Dragon Ruler of Storms.

2 Number 11: Big Eye—“Change of Heart” in monster form. The glue of this deck and fodder for DDV and EEV.

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