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+ | Strengths: speed, recycling cards, Lp and atk boosts |
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− | I have been using this deck for about a couple of months now, It dominates in duels against my friends (to the point where they don't want to duel me anymore), I seem to get alot of dead draws if my deck isn't shuffeled well enough. The one place it shines is recycleing cards, over the corseof one duel I managed to recycle two batteryman d's about 5 times. I kinda want to know what I can add or take out to make it better. |
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+ | Weaknesses: Infinite dimissal, cards that kill magics and traps, dimentinal fissure/macro cosmos[[User:Ace776|Ace776]] 17:18, October 24, 2010 (UTC) |
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+ | *2x Batteryman Industrial Strength (good overall atk and awesome effect) |
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+ | *2x Super Electromagnetic Voltech Dragon (only one sacrifice required for a possible 3400 atk mons) |
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+ | *1x The Creator (High defense and good for summoning) |
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+ | *1x Reshef the Dark Being (Makes every spell a potential change of heart) |
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+ | *1x Wattwoodpecker (Bost atk enough for an otk in 2 turns) |
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+ | *3x Batteryman AA (no thunder deck is complete without it) |
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+ | *3x Batteryman D (most mons under lv 5 cant get by it, also redirects atks) |
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+ | *2x The Calculator (good if you have alot of mons or just one high lv one) |
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+ | *1x Batteryman Charger ( Good powerhouse and swarmer at same time)' |
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+ | *1x Spell Absorbsion (turns a bad situation into a LP boost) |
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+ | *1x Fountain in the Sky (Good for cards that cant be Recyled, LP boost) |
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+ | *1x Luminous Spark (Feild Spell that benifits all except creator and "D" |
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+ | *1x Solidarity (Good if Reshef isnt in you Grave) |
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+ | *1x Mystical Space Typhoon (Staple) |
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+ | *1x Lightning Vortex (Staple) |
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+ | *1x Monster Gate (Good unless you get micro cell) |
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+ | *3x Battery Charger (Batteryman spicfic monster reborn, for a cost) |
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+ | *2x Double Summon (Basic swarm) |
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+ | *2x Short Circuit (Clears the feild for batteryman OTK) |
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+ | *2x Inferno Reckless Summon (Basic Swarm) |
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+ | *1x Mirical Dig (To Recycle Industrial used cards) |
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+ | *2x Recyleing Batterys (Does exatly what it says) |
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+ | *1x Wattcine( Excellent card for LP) |
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+ | *2x Wattcube (Great for boost) |
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+ | *2x Dust Tornado (Staple) |
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+ | *1x Magical Hats (Protect your monsters) |
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+ | I was going to add the new batterymen |
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− | {| border="1" cellpadding="1" cellspacing="1" style="width: 25.25%; height: 569px" |
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− | |+Deck list |
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− | | |
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− | *2x Batteryman industrial strength |
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− | *1x Reshef the dark being |
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− | *2x Super-electromagnetic Voltech Dragon |
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− | *1x The Creator |
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− | *1x Batteryman Charger |
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− | *1x Wattwoodpecker |
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− | *3x Batteryman AA |
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− | *3x Batteryman D |
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− | *2x The calculator |
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− | | |
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− | *1x Dark snake Syndrome |
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− | *1x The Fountain in the sky |
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− | *2x Double summon |
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− | *2x Recycleing Batterys |
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− | *2x Infeno reckless summon |
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− | *2x Battery Charger |
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− | *1x Solidarity |
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− | *1x Lumious Spark |
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− | *1x Short Circuit |
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+ | Give me any Ideas you want (Deck related) |
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+ | * Add Zaborg the Thunder Momarch cause he's so awsome and beats everthing |
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+ | * no, i dont have enough room anyway, voltech is close in atack powe and has a more benificial effect |
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− | *2x Fairy Wind |
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− | |} |
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− | Okay Heres the place to put your Idea's for this deck. There are currently 8 open slots in this deck(I realized I was missing two cards from this deck as I was doing my deck list) |
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− | I was planing on adding |
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− | 3x Batteryman AAA |
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− | 2x Batteryman Fuel Cell |
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− | 2x Watt Fox |
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− | 1x Wattwoodpecker |
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− | 1x Elecube |
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− | 1x Electro-magnetic Sheild |
Latest revision as of 17:18, 24 October 2010
Strengths: speed, recycling cards, Lp and atk boosts
Weaknesses: Infinite dimissal, cards that kill magics and traps, dimentinal fissure/macro cosmosAce776 17:18, October 24, 2010 (UTC)
Monsters
- 2x Batteryman Industrial Strength (good overall atk and awesome effect)
- 2x Super Electromagnetic Voltech Dragon (only one sacrifice required for a possible 3400 atk mons)
- 1x The Creator (High defense and good for summoning)
- 1x Reshef the Dark Being (Makes every spell a potential change of heart)
- 1x Wattwoodpecker (Bost atk enough for an otk in 2 turns)
- 3x Batteryman AA (no thunder deck is complete without it)
- 3x Batteryman D (most mons under lv 5 cant get by it, also redirects atks)
- 2x Batteryman Micro-cell (Good for a swarm)
- 2x The Calculator (good if you have alot of mons or just one high lv one)
- 1x Batteryman Charger ( Good powerhouse and swarmer at same time)'
Spells
- 1x Spell Absorbsion (turns a bad situation into a LP boost)
- 1x Quick Charger (Good for recycling)
- 1x Fountain in the Sky (Good for cards that cant be Recyled, LP boost)
- 1x Luminous Spark (Feild Spell that benifits all except creator and "D"
- 1x Final Ritual of the aincents (Must for reshef)
- 1x Solidarity (Good if Reshef isnt in you Grave)
- 1x Mystical Space Typhoon (Staple)
- 1x Lightning Vortex (Staple)
- 1x Monster Gate (Good unless you get micro cell)
- 3x Battery Charger (Batteryman spicfic monster reborn, for a cost)
- 2x Double Summon (Basic swarm)
- 2x Short Circuit (Clears the feild for batteryman OTK)
- 2x Inferno Reckless Summon (Basic Swarm)
- 1x Mirical Dig (To Recycle Industrial used cards)
- 1x Shine Palace (Atk Booster)
- 2x Recyleing Batterys (Does exatly what it says)
- 1x Wattcine( Excellent card for LP)
- 2x Wattcube (Great for boost)
Traps
- 1x Srap-Iron Scarecrow (staple)
- 3x Portable Battery Pack (Recycle)
- 2x Dust Tornado (Staple)
- 1x Magical Hats (Protect your monsters)
I was going to add the new batterymen
Give me any Ideas you want (Deck related)
- Add Zaborg the Thunder Momarch cause he's so awsome and beats everthing
- no, i dont have enough room anyway, voltech is close in atack powe and has a more benificial effect